Game Development

Key skills:  Game design, Narrative design

Unannounced Project | 2021
Game Content Designer, Graphic Designer, Cinematic Designer

Genre: Fashion Match-3

This project required both Game Design and Graphic Design skills as it heavily revolved around fashion and visual branding. It was my first 3D project on Unreal Engine. As a feature owner of the Cinematic team, I was responsible for all the in-game cinematics and cutscenes.



Conceptualized 8 original fashion brands
Designed over 150 clothing pieces
Made 10 cinematic storyboards
Developed and designed more than 10 characters with distinct narrative storylines

Chef & Friends: Cooking Game | 2021
Game Content Designer, Level Designer

Genre: Time management

I worked on a time-management game with a quite popular setting for the genre. To make it marketable, the narrative and mechanics had to really stand out. I joined the team in the later stages of development, but I am proud that my feedback was taken into consideration and helped in reshaping of the narrative.

Game jams & Personal Projects

I actively participate in game jams every year, striving to push creative boundaries. Among my achievements are ranking in the Top 20 popular games in GMTK and securing 1st place in the Themed Horror Game Jam with my team. Additionally, I consistently work on personal projects to refine my skills and creativity.

follow me on itch.io
  • The Violince | 2022, Horror Adventure
    Narrative Designer, Writer, Texture Artist, Cinematic Designer

  • Withering Gardens | 2023, Point-and-click Adventure
    Game Designer, Narrative Designer, Level Designer, Writer

  • Deep Roots | 2024, Action Arcade
    Game Designer, Social Media Manager